Wednesday, February 6, 2008

Archdruid Session 40

The battle versus Ixitila continued, the demon prince taking some serious punishment, but managing to black-out Rend and flee into the mural. The group watched his salamander form disappear further and further into the landscape.

Closer inspection revealed the circular painting depicted the first outsider bindings, that is the binding and imprisonment of the Seven Demonlords. There was also a painting of a young girl hugging pure light, with seven beams lancing out and chaining each of the Seven like collars.

Serren's further inspection and probing activated something rather extraordinary. An angel descended from the ceiling, revealing that she had been bound to the mural to aid those worthy enough to search for the Hoping. And what was the Hoping? A powerful artifact that could open a gate between the material world and On High, spilling an irresistible army of angels and good cosmic beings.

The angel didn't have the Hoping, but she knew the location, inside an angelic girl named Ilpa. Ilpa was currently trapped in the roots of Veluvia, under the notion that the Northland had already fallen and the world doomed. The angel, whose name was Radiance, charged the group with saving Ilpa and retrieving the Hoping. Its power could turn the tide of the Northland war and quell the Seven before they reached full strength. However, she warned the fallen city was overrun with monstrous spiders and a small but formidable demon contingent, led by one of Shalraza's star generals.

Before the group entered the mural to finish Ixitila once and for all, Radiance granted each of them a small boon. Then they were off into the painting, which turned out to be a liquid plane, where spells and actions reacted differently than might have been expected. After encountering camouflaged monsters known as Smears, the group hopped onto a giant winged horse (provided by the angel) and pursued Ixitila to the Sole Mountain.

Meanwhile, Sirocco had gotten himself in a bit of a bind, passing through a drawn door and falling through a series of colored limbos with no exit in sight.

Experience: 2200

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